#ifndef _SCENE_LEVEL_H
#define _SCENE_LEVEL_H
#include "cocos2d.h"

#include "SimpleAudioEngine.h"
using namespace cocos2d;
class SceneLevel : public CCScene
{
public:
	SceneLevel(void);
	~SceneLevel(void);

private:
	void click_return(CCObject* pSender);
};

#endif